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| events = Completes a loop back to [[Three Paths In Sight]]
 
| events = Completes a loop back to [[Three Paths In Sight]]
 
| gun = None
 
| gun = None
| type = [[:Category:Persistence Puzzles|Persistance]]
+
| type = [[Category:Persistence Puzzles|Persistence]]
 
|preceding = [[Finding The Seams]]}}
 
|preceding = [[Finding The Seams]]}}
 
[[File:Stuck_In_A_Rut_-_start.jpg|left|400px]]
 
[[File:Stuck_In_A_Rut_-_start.jpg|left|400px]]

Revision as of 19:00, 26 May 2017

Stuck In A Rut - start

One of the earlier puzzles you encounter in Antichamber, it is encounted after navigating through the maze in Finding The Seams. The puzzle consists of a very long round chamber. It works to tests the player's patience by making it seem like they are moving round in an infinite loop, prompting them to give up. The puzzle leads to Three Paths In Sight when completed make the detour to Finding The Seams a loop with no real progress.

Video
Full Map (List of Puzzles)
Main HubLeap Of FaithTaking Baby StepsCry Me A RiverA Jump Too FarA Game Of Leap FrogThe Highest PointI Can Do AnythingI Only Need OneThree Paths In SightFinding The SeamsStuck In A RutWindow Of OpportunityRings Within DarknessToo Many LasersLighting The FuseLaying The FoundationFailing ForwardRed CrossA Loop That Won't CloseOver The EdgeImpossible PathsHitting A WallRunning Into TroublePulling Both WaysThe Ground FloorI Like To Move ItLink In A Chain ReactionManaging ResourcesThe Missing PiecesHidden Behind GlassA Book And Its CoverA Wall Without StairsMany Different AnglesInto DarknessMany Paths To NowhereThere's No Way InLogic 101Skinning A CatThe Final HurdleDon't Look DownBeing An EntrepreneurNow You See ItStrength In NumbersDéjà VuOne Long CorridorClosing The GapJust A Little Bit ShyFour Different ExitsConnecting The PiecesStairway To HeavenHidden SecretsStop And GoDown The Rabbit HoleThe Butterfly EffectA Link To The PastJumping Through HoopsNot Enough PiecesLearning To DrawBreaking The ArcClimbing The TowerThe ChaseThe EscapeThe EndMap
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