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Running Into Trouble

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Running Into Trouble
Preceding Puzzle(s) Three Paths In Sight
Leads to Pulling Both Ways, The Ground Floor
Significant Events First occurence of Riot Balls
Required Matter Gun None
Puzzle Type Logic

Running Into Trouble - start

Running Into Trouble is an early puzzle that involves crossing a thin bridge with the presence of Riot Balls in the centre. The puzzle introduces Riot Balls and demonstrates their effects on some seemingly solid substances.

The player begins the puzzle facing a bridge they need to cross with Riot Balls in the centre. However when the player attempts to cross the bridge, their movement activates the Riot Balls, which in turn destroys the bridge. If the player stops moving the Riot Balls are deactivated and the bridge slowly regenerates.

The solution to the puzzle is to move slowly over the bridge by holding down the shift key and therefore not activating the Riot Balls or moving in short intervals that will not be long enough to activate the Riot Balls.

Video
Running Into Trouble01:07

Running Into Trouble

Full Map (List of Puzzles)
AntechamberLeap Of FaithTaking Baby StepsCry Me A RiverA Jump Too FarA Game Of Leap FrogThe Highest PointI Can Do AnythingI Only Need OneThree Paths In SightFinding The SeamsStuck In A RutWindow Of OpportunityRings Within DarknessToo Many LasersLighting The FuseLaying The FoundationFailing ForwardRed CrossA Loop That Won't CloseOver The EdgeImpossible PathsHitting A WallRunning Into TroublePulling Both WaysThe Ground FloorI Like To Move ItLink In A Chain ReactionManaging ResourcesThe Missing PiecesHidden Behind GlassA Book And Its CoverA Wall Without StairsMany Different AnglesInto DarknessMany Paths To NowhereThere's No Way InLogic 101Skinning A CatThe Final HurdleDon't Look DownBeing An EntrepreneurNow You See ItStrength In NumbersDéjà VuOne Long CorridorClosing The GapJust A Little Bit ShyFour Different ExitsConnecting The PiecesStairway To HeavenHidden SecretsStop And GoDown The Rabbit HoleThe Butterfly EffectA Link To The PastJumping Through HoopsNot Enough PiecesLearning To DrawBreaking The ArcClimbing The TowerThe ChaseThe EscapeThe EndMap
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