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Welcome to the Antichamber WikiEdit

Antichamber (originally Hazard: The Journey of Life) is a psychological exploration game created by Alexander Bruce involving the use of lateral thinking and logic to progress through a labyrinth of puzzles and unlock new locations on the Map.

The map is hosted in the Main Hub, an interactive environment that is the main menu. The Main Hub also contains information on the Controls, Settings and the Moral Wall, a pictures from all the Signs that have been located.

There are five different Matter Guns, identified by the colour on the outside rings. Players can use these Matter Guns to take, place and manipulate Cubes of matter throughout the game.

There are many secrets found in the game such as Pink Cubes that move across fixed paths when looked at and hidden Dev Rooms.

Pages Edit

Puzzle Pages
Secret Rooms
Pink Cube Sightings
Forums
Community Portal
Controls
Listing of puzzle signs
Speedrunning

Links Edit

Official Website
Antichamber on the Steam Store
Steam Users Forums
Antichamber Subreddit

Recent Activity Edit

  • new page Mac compatibility with wine
    created by A Fandom user
    New page: hello antichamber is a windows game but with wine you can play antichamber on a mac instructions for installing .net 3.5 Installation method: 1....
    Summary: added instructions for installing on a mac using wine
  • discussion page Talk:Impossible Paths
    new comment by A Fandom user
    Comment: you can solve both with a blue gun. For WTF just pick up a ton of cubes from HMM, then shoot as much cubes as possible through the gap between the...
  • discussion page Talk:Impossible Paths
    new comment by A Fandom user
    Comment: Hi. I'm not from here, but it seems like it should say "intended gun" and not "required gun" if that's the implication you wish to make....
  • discussion page Talk:Impossible Paths
    new comment by Californ1a
    Comment: No, required in this sense is just the officially intended gun, even though there are other possible (potentially intended) solutions with other...
  • discussion page Talk:Impossible Paths
    new comment by A Fandom user
    Comment: Should the "Required Matter Gun" field read blue, red here? The solution litterally says you don't need the yellow.
  • discussion page Talk:The Black Ghost
    new comment by A Fandom user
    Comment: Name Ideas : Black Cube Dark Matter Dark Energy Antimatter Cube Dark Cube Antimatter Ghost
  • discussion page Talk:The Missing Pieces
    new comment by A Fandom user
    Comment: What if you manage to use glitches to reach this room without a gun? What color is it?
  • discussion page Talk:The Escape
    new comment by A Fandom user
    Comment: I had to revert an edit that changed the required matter gun from red to yellow. Please don't do that again.
  • edit The Escape
    edited by A Fandom user diff
    Summary: We know that it is possible to beat this room with the yellow gun. All puzzles that the red gun can do , the yellow gun can also do , but it takes longer to do so. This wiki has all puzzles with red cubes have required gun be red.
  • discussion page Talk:Doors
    new comment by A Fandom user
    Comment: When I first got the yellow matter gun, I solved the puzzle (Lighting The Fuse) so fast I ended up in the Exit room with the Black Ghost....
  • The first puzzle encountered by players.Go to Leap Of Faith
  • A description of how the Map works.Go to Map
  • A completed Moral Wall showing the pictures for all Signs.Go to List of Signs



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